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Step 1

Tamala has asked you to collect several items that she will need to create a counter-curse charm.

Goals
Requires: (consumed)
Requires: (consumed)
Requires: (consumed)
Requires: x3 (consumed)
Turn-in Dialogue with

Tamala: Oh? Good for you, Player. I can't imagine anyone else is so skilled at doing what they're told.

Tamala: A moment, then, while I put this little thing together.

Tamala: ...there. Now, you'll need some <italic>special</> ingredients for the ritual itself.

Tamala: Take this candle recipe, and make sure you bring me enough of them.

Tamala: The other ingredients will be placed inside the circle, and imbued with Echo. It should serve to lure out whatever nasty curse is clinging on.

You: "Wait, what was the tofu for?"
Rewards

Step 2

Tamala has asked you to gather materials to perform the removal of the curse.

Goals
Requires: x10 (consumed)
Requires: x3500 (consumed)
Requires: x3 (consumed)
Requires: x15 (consumed)
Turn-in Dialogue with

Tamala: Good. Place the candles in a circle around the essence. I'll prepare the rest while you do.

Step 3

In order to break the curse, you must place the candles around the cursed essence.

Goals
Place the candles around the cursed essence.
Sources
SourcePer-roll chanceRequires
Place Blueberries Here (Set)
Cost: 10
Whitestone Votive
Whitestone Votive
100% Additional requirement Quest: (In progress) Step 2
Place Blueberries Here (Set)
Cost: 10
Whitestone Votive
Whitestone Votive
100% Additional requirement Quest: (In progress) Step 2
Turn-in Dialogue with

Tamala: There. Now we will use this existing essence to draw the curse into the mushrooms. Some scales from the Ancient Koi to reinforce the barrier...

Tamala: (The air thrums with energy as Tamala begins pulling the curse slowly out of the air and concentrating it into the mushrooms.)

Tamala: Mm. I'll need to find a safe way to dispose of these mushrooms- I wouldn't suggest using them in your cooking.

Tamala: It looks like the curse has been successfully transferred. Why don't you investigate what it left behind?

Elderwood

Step 4

Now that you have broken the curse, inspect what remains in order to determine what it is.

Goals
Investigate the remnants.
Dialogue

(A broken down Galdur pup lies slumped on the ground. It gives you no reaction.)

Turn-in Dialogue with

Tamala: I wonder what caused this pup to become cursed. I suppose the only way to find out is to repair it and check its memory logs.

Tamala: You know a Galdur who can help, don't you, darling? I've heard all about your little foray into the Temple of the Roots.

Elderwood

Step 5

As the object appears related to the Galdur, Tamala has suggested you visit the Gardener in the Temple of the Roots in Bahari Bay for assistance.

Goals
Ask the Gardener for help.
Dialogue with

The Gardener: You are laboring under a few misconceptions. Fortunately, I have decided to enlighten you.

The Gardener: First: What you are describing is known as a Companion-type. The exact model remains to be determined, but colloquially these were known as "Galdur pups".

The Gardener: This is a misnomer, as they are not Galdur- they are constructs with limited cognitive ability.

The Gardener: While free will is a Human concept up to misinterpretation, the true definition of a Galdur is a construct capable of independent decision making that possesses a Oneness.

The Gardener: The Companion-type is little more than a pet. Still, if it is broken, my own Oneness dictates I assist you in repairing it.

The Gardener: I am sure you recognize this Flow hub. Take it and place it near the Companion so that I may examine it in more detail.

Step 6

In order to help you, the Gardener needs more detail about the object you have uncovered. He has given you a flow hub to place near the damaged pup.

Goals
Place the Gardener's Hub near the damaged pup.
Sources
SourcePer-roll chanceRequires
Place Blueberries Here (Set)
Cost: 1
Gardener's Hub
Gardener's Hub
100% Additional requirement Quest: (In progress) Step 5
Place Blueberries Here (Set)
Cost: 1
Gardener's Hub
Gardener's Hub
100% Additional requirement Quest: (In progress) Step 5
Elderwood

Step 7

Goals
Speak to the Gardener.
Dialogue

[RUNNING PRELIMINARY DIAGNOSTICS.] [PLEASE STANDBY.]

[...]

[...]

Its Runefuel pathways are damaged and the joint-locking mechanisms are corroded with rust.

I will require materials. Return when you have them and I will walk you through the repair steps.

Elderwood

Step 8

Goals
Requires: x2 (consumed)
Requires: x5 (consumed)
Requires: (consumed)
Requires: x30 (consumed)
Turn-in Dialogue

[ESTABLISHING NETWORK CONNECTION.]

My observations of mortal behavior leads me to believe you expect praise for collecting the required materials.

I will dispense a piece of candy as appropriate recognition of your efforts.

Now, follow my instructions precisely...

(Together, you and the Gardener slowly repair the pup. It takes hours of carefully following instructions. Finally, you tighten the last screw and step back to observe your work.)

Elderwood

Step 9

Now that you have repaired the broken pup, examine it carefully to see if it functions.

Goals
Examine the repaired pup.
Dialogue

(Despite all the repairs you have made, the pup does not show any signs of stirring.)

Turn-in Dialogue

My instructions were perfect. Either your execution was flawed... or the mechanical damage masked the true problem.

[RUNNING COMPLETE DIAGNOSTICS.] [PLEASE STANDBY.]

[...]

[...]

[...]

...Retrieve my hub and return it to the Garden.

You: "What about the diagnostics?" 2 lines
Elderwood

Step 10

Having completed his analysis, the Gardener has asked for you to return to see him in the Temple of the Roots in Bahari Bay, along with the flow hub.

Goals
Pick up the Gardener's hub.
Requires: (consumed)
Turn-in Dialogue with

The Gardener: Thank you for returning my hub. You may now leave.

You: "What about the pup?" Water Personality 1 line · 1 reply
You: "I thought we were getting supplies?" Fire Personality 1 line · 1 reply
You: "You're acting weird, man." Air Personality 1 line · 1 reply
You: "You saw something in the diagnostics." Earth Personality 1 line · 1 reply

Step 11

The Gardener has revealed the object you have uncovered, which turned out not to be a Galdur pup after all. Return to Tamala to tell her what you've learned.

Goals
Tell Tamala what you've learned.
Dialogue with

Tamala: Yes... after you and that Gardener disappeared in such a rush, I took the chance to inspect the 'pup' in more detail.

Tamala: Comparing it to those dull little motes filling the Elderwood does it a disservice.

Tamala: This creature is far more interesting... and complex. A living, sentient curse.

Tamala: You see, I don't sense anything wrong with its physical body. Indeed, it appears to be sleeping.

Tamala: Yet nothing I try will awaken it. Which leads me to believe that it has a will- and that it does not want to awaken.

Tamala: If the body is well, all that remains is a sickness of the soul. If this creature has such a thing.

You: "Is it really dangerous?" Water Personality 3 lines · 4 replies
You: "Poor thing..." Fire Personality 3 lines · 4 replies
You: "What do we gain from waking it?" Earth Personality 3 lines · 4 replies
You: "Damn, that's deep." Air Personality 3 lines · 4 replies

Step 12

In order to cure the being of its soul sickness, ask around the village to find things that the villagers find comforting. Perhaps that will cure the creature.

Goals
Ask around to find out what comforts the residents of Kilima.

Step 13

Take the comforting items you have gathered and place them around the "pup" in order to cure the sickness of its soul.

Goals
Requires: x3 (consumed)
Requires: (consumed)
Requires: (consumed)
Requires: x4 (consumed)
Turn-in Dialogue

(You place the items around the pup.)

Elderwood

Step 14

Goals
Wait and see what happens.
Dialogue

(After a few moments a little blob of Echo rises from the Galdur pup's chassis, and swirls around you in excitement.)

(Wait... excitement? You realize that the Echo is infecting you with its emotions, though it's subtle and easy to ignore if you'd like.)

You: "Nice to meet you!" Fire Personality 2 lines
You: "You don't look very evil." Air Personality 2 lines
You: "Can you talk?" Earth Personality 2 lines
You: "This is fascinating!" Water Personality 2 lines
Elderwood

Step 15

Goals
Discuss what happened with Tamala.
Dialogue with

Tamala: It looks like you have a new friend, darling. Mm, such a shame we can't communicate with it properly.

Tamala: It seems like it wants to tell you something. Perhaps there's someone around here who might be able to translate.

Tamala: That Umbraan boy you rescued seems to have quite the affinity for Flow <italic>and</> Echo. The way I see it, he owes you for freeing him- something I had nothing to do with, I might add.

Tamala: Just in case you're still harboring doubts about my intentions.

Tamala: Run along, then. And tell me if you discover anything interesting.